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info for candidates : latest jobs

Most recently posted jobs in all areas

These games jobs were last updated on 19/05/10. If you are interested in any of them please quote the ref no(s) and send your CV.

iPhone Developer - New

West, £40K

iPhone Developer - Apps - Games

My client is a really cool boutique games / apps studio with a uniqe working environment! They are looking for someone who is a genius developer. Proven experience essesntial, or at the very least have the skills to build them. Ideally you've worked across several programs over the years, things like Flash, Unity, etc and know your stuff. Exp working on the iPhone SDK, Objective C, XCode, Cocoa, Mac OS X and OpenGL would be ideal, but any combination of the above would be fantastic.

Thanks
Matt.

West £40K

Contact: Matthew Ref: 32442 19/05/10

Executive Producer - New

Canada, CAD $ Good

Our Client is an innovative developer and publisher of personalised 3D mobile games and mobile entertainment content. They are noticeably expanding at a rapid pace, not only in their content portfolio and partnerships with major master publishers and aggregators, but also investing in quality and experienced workforce to ensure that they continues to be a leading force in the industry. I'm currently looking for an Executive Producer to join a 3D games studio in Canada.

Requirements:
- min 5 years experience in games production
- excellent coaching and communication skills
- desirable: experience with casual / mobile games but not essential.

Canada CAD $ Good

Contact: Donna Ref: 32441 19/05/10

Senior Project Manager - New

London, £Good

This award winning company is one of the world's leading developers of mobile phone gaming technology and content. Based in London and founded in 1998, the company has an unparalleled track record of innovation and market leadership in this rapidly expanding field. My client , is currently seeking a qualified and experienced Senior Project Manager to lead its development projects and teams. Senior Project Manager is a P&L responsible position and is expected to both develop and lead the studio teams to create compelling and accessible gaming experiences.

Required skills:
- min 8 years experience in project management
- background in software engineering
- worked on numerous project management methodologies
- qualified in Prince 2 / Agile or equivalent
- previous games development experience
- proven experience delivering internal, outsource and offshore projects and deliverables
- excellent communication and coaching skills.

London £Good

Contact: Donna Ref: 32440 19/05/10

3DS Max games Artist - New

Oxford, £ Good

This company was formed in 2001 with the purpose of developing high quality interactive entertainment experiences for consoles, telecom devices and personal data assistants. They are dedicated to the development of a range of titles, including its own brand of football titles, along with new sports, licensed based character productions and original concepts. They are currently working on new PSP and Nintendo DS.
My client is looking for a fantastic studio max
You will be able to show a range of both high end and low poly skills
You will have a strong selection of texture artworks.

Experience is a must as the studio have a strong title that requires fantastic art
Some the more experience and titles to your name the better

Get in touch to hear more.

Oxford £ Good

Contact: Matt Ref: 32439 19/05/10

Technical Artist - New

Midlands, Great

This independent games company is a leading provider of Massively Multiplayer Online Game technology. They have developed rapidly since launch, led by a managerial team with over 80 years of games experience between them who have formed a team dedicated to producing creative and groundbreaking games while having a good time doing it - a strategy which has seen them deliver a growing number of commercial and critical successes.

My client requires a Technical Artist to work on a AAA Licensed Racing Game,. Your role will be to bridge the gap between art and programming, spanning across multiple projects, identifying potential improvements, and creating various solutions based on the requirements of the artists.

You will be a member of the art team that acts as a liaison between art and code, primarily ensuring the smooth running of asset creation, artist workflow and pipelines. This involves identifying potential improvements, and creating various solutions based on the requirements of the artists.

Contact me to hear more
Closing date 14/04/10.

Midlands Great

Contact: Matt Ref: 32438 19/05/10

Max Environment Artists - New

Camb, £DOE

Every single one of the 150 developers at this studio shares a passion for games - it shines through their impressive track record. Their advanced, integrated platform of technology & tools, which they've been evolving for 14 years, helps them maximise the care and attention to detail they put into all aspects of their work as they continue to drive towards their vision: of videogames being the world's premier form of entertainment. They're committed to making innovative, quality games. They have an exciting, varied crop of current projects and they want talented individuals to work with them. They've got a great work environment based in Cambridge, a fun university city with a good quality of life, and they make sure it's both a stimulating place to work and a meritocracy. They care about career development, encourage ideas and contribution and enthuse their staff to keep improving, whatever their chosen discipline and stage of career - They're big enough to be professional, and flexible enough for everyone to make a difference.
Our client require excellent envirionment artist to encompass a range of genres.

Successful candidates will have a strong interest in gaming, a good working knowledge of 3DS Max, good knowledge in and of low and high poly modelling, UV mapping, texturing and advanced map generation (e.g. normal, specular & parallax). Experience in Photoshop and traditional art skills are highly advantageous.

Artist with excelent non 3D Max skills will also be considered

Industry experience is important but not essential.

Camb £DOE

Contact: Matt Ref: 32437 19/05/10

Web Designer / UI Artist for casual games - New

London, Permanent Good

They are leading the creation of the next generation in shared interactive entertainment. This is a fantastic opportunity. They have strong links with film and online gaming platforms. They are currently working on a great secret new project. Get in touch to see what they have under the wraps.

My client require a highly skilled Graphic Designer to visually command their set brief. Ideally you will have a broad skill set from the below ( and more )

UI layout and design
Front End
Concept art ability
Storyboarding
Proficiency with industry standard packages (CS3)
Get in touch now!

London Permanent Good

Contact: Matt Ref: 32436 19/05/10

Experienced Games Art Director - New

Budapest, Good + relocation

This company have established themselves as an award winning developer with their first and second game and now highly successful franchise. They are currently working on 2 exciting next gen projects.

I have another excellent opportunity for the more senior artists of you out there.
For full consideration I would need you to the following ( and more =) ) :

Credited Art Director on a minimum of 2 shipped titles on a major platform.
+3 years of gaming industry experience.
Have a Passion for making games.

Excellent understanding of:

Strategic allocation of resources for maximum effect.
Console and PC development processes.
Technology and pipelines.
Potential impact of production-phase change requests on quality, stability and schedule.
Storytelling and game play.

Responsibilities:


Direct and inspire an art team in the creation of a unified vision.
* In co-ordination with the Producer and Development Director ensure game ready assets adhere to the product vision.
Facilitate communication and focus with artists.
Co-ordinate with internal technology groups as it relates to pipeline and process.
Along with the Art Leads ensure the timely delivery of art assets.
Review levels, scenes, lighting effects etc. for maximum impact.
Provide creative input, direction and mentoring / support to Art Leads and Artists.
Work with studio executives and department leads for continual process improvement.
Contribute innovative and original ideas towards all aspects of game production and development.

Budapest Good + relocation

Contact: Matt Ref: 32435 19/05/10

Trade Marketing Manager - New

London, £35-40k plus exciting benefits

Our client is a major name in games publishing and now has a fantastic opportunity for a trade marketing manager who will be focussing on the boxed products - high street retail, augmented with an online presence.

The four major areas of the role area:

1 Conceiving and implementing trade marketing strategy. This includes brand strategy, and planning and creating trade marketing budgets. You will accompany national account managers to retail meetings, organise catch up meetings with national sales manager to keep abreast of current retail activities, attend weekly sales meetings and liaise with the national account managers

2 Implement trade marketing activity. You will be involved in:
a) Conceiving and delivering POS material
b) Managing the delivery of specific promotions and campaigns
c) E-commerce activities with, for example, Amazon and Play.com to ensure branding and communications happen online as well.
D) Providing training materials for key accounts
e) acting as a point of contact for Team Playstation and Centresoft

3 Competitor and market research. You should understand retailer strategies and participate in marketing and consumer research activities. You will also develop new approaches to in-store marketing

4 Working on sponsorship activities, PR and events, and liaising with Sales, Finance, and central head office departments. You will also work with external bodies in media, and creative and promotional agencies. You will also explore branding opportunities and flagship dedicated stores.

Do you have experience in the above areas? If so, please apply, in confidence to David Sewell.

London £35-40k plus exciting benefits

Contact: David Ref: 3404 19/05/10

Senior Web Developer - Online Games - New

London, up to 60K

Social Games Start-Up. A top secret social games start-up co started by guru-level games veterans - linked heavily with the film industry for online platforms inc facebook. A really cool work environment promising interesting projects... Urgent requirement for a backend focussed web developmer offering the chance to develop your skills into new areas...

Senior Software Engineer (Web)
This position is at the heart of this team and would ideally suit an experienced web programmer looking to expand their experience into the world of high end graphics and console quality gaming.

Experience Required
• BSc in Computer Science or equivalent qualification
• 5 years experience in the creation of high volume consumer websites and practical demonstration of design and implementation of scalable solutions
• Extensive knowledge of user facing web technologies and techniques including HTML, CSS, Javascript, Flash and Video
• Experience of Javascript toolkits such as JQuery or Mootools
• Experience working with server side web technologies and databases such as PHP and MySQL
• Knowledge of Facebook canvas applications and/or Facebook connect
• Excellent understanding of cross-browser compatibility issues.

Responsibilities
A senior role on the technical team working to deliver our first product scheduled for release in 2010.

Additional Skills
• Excellent communication skills
• Always willing to learn and push the bounds of what can be achieved
• The ability to work in a structured fashion as part of a small dynamic team
• Desire to create a great company atmosphere and enjoyable place to work
• A passion for games and entertainment


Please get in touch ASAP!

London up to 60K

Contact: Matthew Ref: 32433 19/05/10

Grad Web Dev - Online Social Games - New

London, Competitive

Social Games Start-Up. Graduate Software Engineer (Web)

A fantastic opportunity for a talented graduate to form part of a new technical team working on exciting social video games.

• BSc in Computer Science or equivalent qualification
• Experience in the creation of high volume consumer websites and practical demonstration of design and implementation of scalable solutions
• Extensive knowledge of user facing web technologies and techniques including HTML, CSS, Javascript, Flash and Video
• Experience of Javascript toolkits such as JQuery or Mootools
• Experience working with server side web technologies and databases such as PHP and MySQL
• Knowledge of Facebook canvas applications and/or Facebook connect
• Excellent understanding of cross-browser compatibility issues.

Responsibilities
Help deliver our first projects gaining as part of an outstanding creative and technical team

Additional Skills
• Excellent communication skills
• Always willing to learn and push the bounds of what can be achieved
• The ability to work in a structured fashion as part of a small dynamic team
• Desire to create a great company atmosphere and enjoyable place to work
• A passion for games and entertainment.

London Competitive

Contact: Matthew Ref: 32434 19/05/10

Unity3D Programmer - New

San Francisco, £High + benefits

With over 121 million registered users, our client is the world's largest browser game portal and one of the top three international gaming portals. With offices in Europe and the US they provide content to large media concerns and develop and publish browser-based games.

They are looking for a Unity3D programmer to join their San Francisco office. The successful candidate will contribute to the development of large-scale, browser-based MMOGs using Unity3D. He/she will actively participate in the technical planning, architecture design and implementation of their games and be responsible for implementing cutting-edge solutions in areas including: networking, graphics, physics, audio and graphical user interface programming.

Requirements:
- Bachelor’s degree in Computer Science or equivalent training and experience.
- At least two years’ experience working in the game industry with at least one game using Unity3D or other 3D game engines.
- Fluency in either C++ or C# and have a good understanding of 3D Maths.
- A solid understanding of object-oriented programming and testdriven development techniques.
- Experience working with source control systems such as SVN, CVS or Perforce.

San Francisco £High + benefits

Contact: Andrea Ref: 32429 18/05/10

Contract Maya Animator for Move title - New

Cambs, Contract

We are managing Sony Computer Entertainment's development recruitment in the UK. Their Cambridge Studio, renowned for action adventure games, has won major acclaim for past releases.
Your role will involve the prototype and production of in-game animations and cinematics for a new Move controller game. You will be required to use both motion capture data and hand-keyed animation to produce highly realistic movements for all in game characters.

Job responsibilities:
- Use Autodesk Motionbuilder, Maya and proprietary in house animation tools to create natural, realistic, highly polished animations with minimum supervision
- Collaborate with the Art Director and/or Lead Animator to produce animations that fit the project and franchise style
- Deliver content on schedule and within any technical limitations.

Cambs Contract

Contact: Matt Ref: 32428 18/05/10

AAA Art Director needed! - New

Warsaw, £Great

This is a fantastic studio that has a space open for your fantastic skills and games background. They are currently developing their next high paced, visually alive title for the next generation consoles and PC's.
My client is looking to create and communicate the visual style and direction of the product through the use of visual, written and verbal communication with the art team, ensuring product is delivered to a high quality, on budget and schedule.

Main duties and responsibilities:
Management
Lead the art direction of the project.
Support the Lead Artist in the implementation of the design.
Provide leadership and motivation to the art team.
Ensure good communication & coordination between the art and other parts of the team (programming, level design, design, production)
Recommend training requirements for the art team.
Assist with recruitment and selection of staff for art team.
Project Planning

Feel free to get in touch for further information.

Warsaw £Great

Contact: Matt Ref: 32426 18/05/10

Online Producer - New

London, £Good + benefits

We are working with Sony Computer Entertainment's world class development studio in London. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office. Key Skills/Experience:

- Successfully delivered online projects from inception to completion as a producer.
- Proven track record of managing and facilitating small teams.
- PS3 and/or social gaming would be an advantage.

- Excellent leadership, communication and negotiation skills
- Good organisational, scheduling, & planning ability
- Ability to work with internal and external parties diplomatically
- Ability to be part of a team and delegate efficiently
- Strong copywriting and editing ability
- Flexible approach to facilitate the changing needs of the business

Responsibilities:
- Online Development
- Drive the planning, development, testing, and release of game's web/online presence with various stakeholders
- Write and manage community marketing content such as blog posts, announcements, etc
- Provide rich, actionable community feedback to game team
- Respond to customer incidents on the live service
- Enable end users to become experts at playing our games and creating UGC for them.

London £Good + benefits

Contact: Donna Ref: 32425 18/05/10

Lead Environment Artist - Next Gen Games - New

London, £Excellent

We are working closely with this fantastic interactive entertainment developer and publisher headquartered in the U.K. They also have other studios world-wide. You have a great opportunity to be a part of their creativity and quality.
Are you an outstanding Lead Environmental Artist?
Do you have some next-gen games experience?
I have been briefed on a excellent opportunity that may be of note for you.
You will have the opportunity to be at the forefront that the quality and scale
of our project requires a unique artistic sensibility.
They require an Games Lead that seeks excellence in their artistic endeavours

I look forward to seeing your fantastic samples so contact me to hear more and I
can give you a breakdown.

London £Excellent

Contact: Matt Ref: 32424 18/05/10

Exceptional games Environment Artist required - New

Edinburgh, £Great

This company are currently working on a third person adventure with all the elements other games only claim to have. They have an informal, creative studio and an excellent benefits package.

This games studio has an opening for your talented environment art skills.

You will be designing, building and texturing the world, have the technical knowledge to achieve great looking results and the skill to get the most from next-gen consoles.

Advanced skills in one or more of the standard industry 3D packages essential. Knowledge of 3DS Max an advantage.

Please accompany the application with links to your portfolio or provide examples of your work.

I look forward to hearing back from you soon.

Edinburgh £Great

Contact: Matt Ref: 32423 18/05/10

LEAD ARTIST - (downloadable item focus) - New

London, £Great

This flourishing independent games developer, based in North London, has full funding from one of the industries biggest publishers and is actively developing titles for current and next gen consoles.
This top 100 developer is looking to add to its permanent staff. They seek an exceptionally talented lead artist who will be working on the downloadable content of a AAA title on the next generation platforms. This is a hands-on position, meaning the candidate will manage a small team while building environment yourself.


Strong Portfolio with examples of:

High-resolution modelling in Max and/or Z-brush.
Normal mapped game assets.
Environments.


The candidate must have the following experience:

At least 1 published games title.
Strong communicator.
Experience managing a small team.
3DS Max and Photoshop at expert level.
Z-brush experience.

Contact me to hear more.

London £Great

Contact: Matt Ref: 32422 18/05/10

Senior Programmers - New

Cambridge, £High

Every single one of the 200 developers at this studio shares a passion for games - it shines through their impressive track record. Their advanced, integrated platform of technology & tools, which they've been evolving for 14 years, helps them maximise the care and attention to detail they put into all aspects of their work as they continue to drive towards their vision: of videogames being the world's premier form of entertainment. They're committed to making innovative, quality games. They have an exciting, varied crop of current projects and they want talented individuals to work with them. They've got a great work environment based in Cambridge, a fun university city with a good quality of life, and they make sure it's both a stimulating place to work and a meritocracy. They care about career development, encourage ideas and contribution and enthuse their staff to keep improving, whatever their chosen discipline and stage of career - They're big enough to be professional, and flexible enough for everyone to make a difference.

They are urgently looking for a number of Senior Programmers:

AI sub-team Lead Programmer experienced with advanced game AI techniques, including practical platform optimization aspects.

Senior Rendering Programmer with extensive experience of rendering techniques, lighting, shaders.

Senior Network programmer with extensive experience of online multiplayer networking implementation.

Senior General gameplay / algorithmic Programmer with ability to devise and implement novel solutions to complex problems.

Please contact me for more details.

Cambridge £High

Contact: Andrea Ref: 32431 18/05/10

Senior Programmers - New

New Zealand, £DOE

This Wellington based company is a game development studio dedicated to producing high quality entertainment titles, bringing together a close-knit team of talented and highly educated specialists, with world class creative and software development skills. Coming from a range of backgrounds, they have previously worked on complex commercial software applications, and special effects and animation on major motion pictures such as The Frighteners, Contact, and The Lord of the Rings trilogy.

They are looking for talented, experienced and passionate who:
· Have specific 360/PS3 experience in engine programming (graphics, physics, animation, multicore)
· Strong lead programmers who have shipped a large game before, and are comfortable taking on management duties.
· Programmers who otherwise have strong ties to NZ or targeting NZ specifically.

Please get in contact for more details.

New Zealand £DOE

Contact: Andrea Ref: 32432 18/05/10

Art Director with good concepting skills (new project). - New

Cambs, £Brilliant

We are managing Sony Computer Entertainment's development recruitment in the UK. Their Cambridge Studio, renowned for action adventure games, has won major acclaim for past releases.
You have the opportunity to work on an exciting new secret title from the start..
Requirements:-
Ability to create Concept Art.
Interest in Storytelling and Gameplay
Solid understanding of technology and pipelines
Demonstrated ability to be proactive and self motivated, work without direct supervision, and present the work of the team and the project in a professional manner.
Capable of balancing a projects creative and visual requirements within schedule and staff limitations.
Demonstrated ability to integrate the creative and technical design processes while ensuring that high production values are never compromised.
Exceptional verbal and written communication skills.

Cambs £Brilliant

Contact: Matt Ref: 32427 18/05/10

Senior Animation Programmer - AMAZING OPPORTUNITY! - New

USA East, $110K+ and benefits

This company has studios in three worldwide locations. It was founded over a decade ago and has established itself as one of the leading companies in the MMO games arena, winning numerous awards and receiving critical acclaim worldwide. The company ethos is about making dreams become a reality. Their working environment is second to none with a very progressive management team who have created an inspiring and challenging environment for talent to thrive in. They are currently on a recruitment drive for top quality talent.

They are currently looking for a Senior Animation Programmer to lead the development of a state of the art animation system and pipeline for their forthcoming MMO. They are seeking someone with excellent programming and animation skills, alongside strong leadership abilities.

Responsibilities:
- Lead the architecture and development efforts of their animation system
- Develop the animation tools pipeline

Required Experience/skills
- 6+ years programming experience
- Ability to communicate clearly and work effectively with others
- 3+ years experience in animation programming
- Credit as an Animation Programmer on at least one shipped title
- Strong 3d math skills.

USA East $110K+ and benefits

Contact: Lucy Ref: 32430 18/05/10

Senior Level Designer - New

Surrey, £GOOD + benefits

This games company has been in existence for years and have had many No 1 hits across Europe. They have built a new world-class studio, allowing their highly talented and capable teams to develop cross-platform original IP. They pride themselves on the culture and values of their working environment and understand what it takes to deliver the best.

They are currently seeking an experienced Senior Level Designer, with at least 1 shipped action title under their belt, to join the team. The Senior Level Design will be expected to make valuable contributions to both the concept and vision of the project, working closely with the Lead Level Designer. The successful candidate will have at least 4 years experience as a level designer and experience managing a small team is advantageous. Please contact me for a full job spec.

Surrey £GOOD + benefits

Contact: Lucy Ref: 32421 17/05/10

3DS Max Architect /Artists - Contract ASAP (onsite or remote) - New

Bucks / Remote, Contract

This privately-funded, independent award winning software development company, has a successful brand of tools and are now expanding their custom solutions business. This studio requires your help to finish a new contract that the team has won.
You are required to complete the architectural modelling to a high standard quickly and efficiently.
High level in 3D studio max are essential
High levels of games / architecture experience is a must
Photo-realistic skills are required
Immediate start for the right person.

Remote working will be considered. I look forward to seeing your samples.

Bucks / Remote Contract

Contact: Matt Ref: 32419 17/05/10

Experienced Games Artist - New

Guildford, £Great DoE

This new independent development studio is made up of passionate and talented team players who are committed to shipping great games, taking full ownership and having fun while doing it. They retain a small family culture which will encourage people's talent, treat people fairly, and reward people well. Their goal is to build a great reputation as an independent studio that ships innovative console games that are both commercially and critically successful.

This is a fantastic opportunity to be an integral member of an efficient games team on a visually impressive brand.
They are seeking experienced, passionate, technically proficient artists who understand the need for great attention to detail, willing to produce the best quality game assets for next gen titles.

It would be a huge bonus if you are a multi-talented Artists who take a huge amount of pride in their work and can bring a variety of skills to the team in addition to their area of speciality.

Requirements
· Proven ability to produce top notch work as an experienced artist (or equivalent role), on at least two shipped games
· A strong technical background using 3dsMax, Photoshop skills, After Effects
· A strong understanding of advanced modelling and texturing techniques and their applications to games.
· The successful candidate will be working with other team members to find solutions to related technical issues.


· Knowledge and understanding of the history/trends of art and design.

Guildford £Great DoE

Contact: Matt Ref: 32418 17/05/10

Lead Character Artist Canada - New

Canada, CAD Excellent

They are an established development studio in Canada. Creating titles for PS3, Xbox 360, Wii and PC. You must be ready to join a team whose sole objective is to be the best in their field!

My client needs a real heavy hitter to work on a title that will allow your to run free with you talents.

Requirements
You are highly proficient in 3D Studio Max and Photoshop
5-6 years of experience
At least 1 project completed as a lead on XBOX 360-PS3 AAA project
You have the ability to create textures in low and high resolution
Experience with ZBrush and/or Mudbox

You must be able to speak French (essential).

Contact me to hear more.

Canada CAD Excellent

Contact: Matt Ref: 32417 17/05/10

Graphic Designer in the games sector - New

Los Angeles, $$$

Our client is the worldwide leading provider and pioneer of online games with a number of awards won in the past year for the innovation and creativity. With their new technologies, they are able to realise new game concepts which contain graphics with a quality similar to that of console games but can still be played without downloading anything.
» Your responsibilities:
You create graphics in cooperation with the lead artist.
You also create draft/design drawings.
You take care of the maintenance and further development of existing or
new graphics.

» Your qualifications:
You have a degree in graphic design, have completed vocational training
in graphic design, or have comparable practical experience.
You possess sound knowledge of popular graphic design tools
(Photoshop, Illustrator, Flash).
You have a good feel for design, form, color and stylistic diversity.
Your creativity, high motivation level, ability to work under pressure and
distinct capacity for teamwork round off your profile.

Los Angeles $$$

Contact: Matt Ref: 32416 17/05/10

Hands on Games Art Director - New

USA, $On experience

This US video game developer and publisher is made up of industry veterans. They are currently working on motion sensor technology. They are also producing console titles for the Microsoft Natal.

The Art Director is responsible for setting the visual direction for the project and communicating that vision to a staff of internal and external artists. This is a hand’s on position. The Art Director will be splitting time between production and visual direction tasks.

Responsibilities:

Review content for consistency with art style and provide clear feedback

Define roles, screen candidates to help build out the art team

Contribute to a collaborative environment with all disciplines, including design and engineering

Manage and contribute to the UI design and art creation

Qualifications:

Prior experience as an Art Director and UI designer

8+ years professional experience as an artist in the games industry

At least 1 shipped game title on next-gen consoles

3+ years management experience

Conceptual art, 2D and 3D art production skills

Proficiency in Photoshop, Illustrator, Flash, Maya (or equivalents)

Experience working with outsourced art teams and art integration


Plusses:

Experience with Natural Motion’s Morpheme engine is a major plus

Experience with Emergent's Gamebryo engine is a major plus.

USA $On experience

Contact: Matt Ref: 32415 17/05/10

Senior Backend Programmer - New

Shanghai, Good + benefits

This company has studios in three worldwide locations. It was founded over a decade ago and has established itself as one of the leading companies in the MMO games arena, winning numerous awards and receiving critical acclaim worldwide. The company ethos is about making dreams become a reality. Their working environment is second to none with a very progressive management team who have created an inspiring and challenging environment for talent to thrive in. They are currently on a recruitment drive for top quality talent.

The Senior Backend Programmer will be responsible for leading a team in developing backend server side game systems for their new MMO title. The successful candidate will have experience developing data intensive systems that can run at scale. Experience leading a team from a technical perspective is advantageous. Applicants must have 4+ years experience with strong programming skills (C++ or Python), strong SQL skills and experience in a similar role. Please contact me for a sull job spec.

Shanghai Good + benefits

Contact: Lucy Ref: 32413 17/05/10

Java Engineer - iTunes-Killer Music Applications - New

London, £50K


My client is a global brand involved with cutting edge music services for games consoles, television channels, web clients and mobile handsets. A pioneer in its field thanks to constantly upping the stakes with ground breaking technology that stays ahead of the curve, this is an opportunity not to be missed.

A talented java engineer is needed to help code for my clients core technology and systems. Any combination of the following technologies will be considered:

Linux
Windows OS
Jboss
Apache
Tomcat
Shell scripts
SQL
Java

Please get in touch ASAP to avoid disappointment.

London £50K

Contact: Matthew Ref: 32412 17/05/10

Producer - New

Warsaw, Good

This is a fantastic studio that has a space open for your fantastic skills and games background. They are currently developing their next high paced, visually alive title for the next generation consoles and PC's. I'm looking for an experience FPS Producer to join a great studio in Eastern Europe.

Requirements:
- min 3 years experience
- at least one FPS tittle published
- excellent communication skills
- team management

Please get in touch for more details.

Warsaw Good

Contact: Donna Ref: 32407 17/05/10

Audio Director - New

Sweden, SEK Excellent

This Swedish company takes a fresh approach to game development, enabling them to optimise their creativity. They are passionate about providing state of the art products. Their in-house Engine is subject to constant evolution. They pride themselves on providing a comfortable and productive working environment.

This is an excellent opportunity to join a well established, creatively driven studio with a proven audio track-record and a strong audio team. Candidates will have a proven track record in audio design and management, with at least 5 years' as a professional games audio designer under their belt. They must also have at least one, but preferably multiple, current generation console title to their name.

The successful applicant will be versed in audio integration techniques, interactive music, as well as demonstrate experience with current console creation techniques. The Audio Director has a deep understanding of popular trends in music, SFX including Foley, vocal recording, and mixing.

Please note that showreels must be submitted for this position.

Sweden SEK Excellent

Contact: Lucy Ref: 32411 17/05/10

Senior Programmer - New

Germany, €Good

This company is an ambitious German developer. It is a financially independent development studio for next generation multiplayer games and exclusively develops its own IP. English is the studio's first language and employees come from all over the world. The work environment is highly creative with the company's ethos being that everyone plays a significant role in the development process, meaning all team members contribute their ideas and are important to the success of the game.

The Senior programmer is an exceptionally talented, ‘all-rounder’ who has the ability and passion to really own and drive key areas of their game’s code-base. In the short term the candidate will be assisting with the PC version of their next-gen title. The task could be quite varied depending on the candidate's strengths. This project offers various outstanding work including rendering, and optimisation. Long term they are looking for a key member of the game focused team.

Position Responsibilities:

- Designing, defining and developing the next generation of multiplayer internet game play, on top of multiple platforms
- Providing hands-on technical expertise to define and develop networked simulation techniques
- Interacting closely with designers, artists, and animators to bring the vision of the game to life
- Implementing game AI functionality using core AI features
- Co-Developing tools with artists, animators, designers and our core programming staff
- Creating good quality, performance-minded code
- Exploration of new practices to continually improve the quality of game development within the company

Position requirements:

- Good object oriented programming skills
- Having a passion for making and playing innovative games
- Strong background in math
- Strong background in graphics
- Fluency in English

Technical requirements

- Familiarity with network middleware

Advantageous

- 3+ years experience in game development
- Degree in programming
- Experience in onsole programming on PS2 and/or XBOX
- Experience in programming an action shooter
- Intensive knowledge of the Unreal Engine.

Germany €Good

Contact: Lucy Ref: 32420 17/05/10

Producer - New

London, £Good + excellent benefits

We are working with Sony Computer Entertainment's world class development studio in London. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office. We are looking for a highly experienced Producer to join the development team of one of their most successful products.

Role Overview:
- Responsible for the timely delivery of all titles developed by the franchise (internal and external), in accordance with the quality standards set by the Game Director and Discipline Leads, while continuously improving the work-life balance of the team
- Defining, evangelising and enforcing a best practice production methodology for the franchise

Key Skills/Experience:
- Successfully shipped at least 2 projects from inception to completion as a producer
- Proven track record of managing 20+ teams
- Outsourcing experience
- PS3 and/or social gaming would be an advantage
- Project management and organisational skills required

Key areas of responsibility:
- Responsible for the delivery of all titles developed by the franchise, internally, externally or via licensing, to the quality set by the Game Director and the time and cost standards set by the Production Manager
- Resolve time-cost-quality conflicts escalated by Discipline Leads within the franchise
- Supervise post-mortem execution at the end of each title, and ensure approved issues are turned into action points
- Define a schedule and budget and track the teams progress against it, identify critical paths, key risks, change and slippage and put solutions in place to mitigate them
- Define and enforce production processes as set by the Production Manager to ensure efficiency, focus and strong morale
- Balance production considerations with quality and creativity in decision-making
- Carry out secondary line management responsibilities for the Discipline Leads including personal development, training and appraising
- Point-of-contact for anything relating to the development and delivery of the title
- Maintain effective communication with the entire team, at all levels.

London £Good + excellent benefits

Contact: Donna Ref: 32408 17/05/10

Producer - New

Surrey, £Good

This games company has been in existence for years and have had many No 1 hits across Europe. They have built a new world-class studio, allowing their highly talented and capable teams to develop cross-platform original IP. They pride themselves on the culture and values of their working environment and understand what it takes to deliver the best. They are now looking for a Producer for new IP to manage the day-to-day tasks of the development in order to deliver projects on time maintaining highest standards.

Requirements:
- Minimum 3 years experience
- Understanding of project management techniques and methodologies
- Experience of M/S office including M/S Project
- Excellent communication skills
- Great leadership quality.

Surrey £Good

Contact: Donna Ref: 32410 17/05/10

Senior Producer - New

London, £Good + excellent benefits

We are working with Sony Computer Entertainment's world class development studio in London. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office.
Responsibilities:
- The timely delivery of all titles within a single franchise developed by the group, in accordance with the quality standards set by the Game Director and timescales set by the Production Manager
- Defining and keeping track of all schedules for both internal and external teams
- Management of internal and external teams ensuring all risks are identified and mitigated against
- Promoting progress visibility within the team and upwards to the project stakeholders
- Defining, evangelising and enforcing best practice as set by the Production Manager

Skills and Experience Required
- Has an excellent understanding of the game development process and a solid knowledge of the techniques of design, art, programming, audio/video, and QA.
- Must have worked on at least three finished titles (or equivalent experience in the games industry or a related field) in a production/ project management capacity.
- Experience in managing a team of producers or project managers would be desirable
- Able to work across multiple disciplines
- Excellent written and verbal communication skills
- Practitioner in Scrum or equivalent methodologies is beneficial
- Experience working with internal and external teams.

London £Good + excellent benefits

Contact: Donna Ref: 32409 17/05/10

Senior Gameplay Programmer - New

Shanghai, Excellent + benefits

This company has studios in three worldwide locations. It was founded over a decade ago and has established itself as one of the leading companies in the MMO games arena, winning numerous awards and receiving critical acclaim worldwide. The company ethos is about making dreams become a reality. Their working environment is second to none with a very progressive management team who have created an inspiring and challenging environment for talent to thrive in. They are currently on a recruitment drive for top quality talent.

They are currently seeking an experienced Senior Gameplay Programmer to join their team to work on an original IP for PS3 and XBox360. Applicants must have at least 4 years games programming experience, excellent C/C++ skills,
debugging /optimisation skills and at least 1 shipped title under their belt. Please contact me for a full job spec.

Shanghai Excellent + benefits

Contact: Lucy Ref: 32406 14/05/10

Next Gen Games Animator London - New

London, £GOOD + Benefits

This flourishing independent games developer, based in North London, has full funding from one of the industries biggest publishers and is actively developing titles for current and next gen consoles.

Games Animator
This successful outfit is looking for an exceptionally talented animator who is ready for the challenge of producing a AAA title on the next generation platforms.

For serious consideration you will ideally have the following qualities:
Experienced 3D Animator.
A proven history in games production.
The ability to portray realistic human motion for a AAA next generation title.
An excellent working knowledge of the latest versions of 3ds Max and character studio.
Rigging and skinning skills an advantage, as is experience with the Unreal animation system.
Motion-Builder experience an advantage

I look forward to seeing your new reel.

London £GOOD + Benefits

Contact: Matt Ref: 32397 14/05/10

Contract Senior Animator (Max or Maya) - New

South, Daily rate or monthly, rolling contract basis.

This well established studio hasa purpose to create addictive video games. Theuy work across all downloadable formats : XBLA, PSN, Wii-Ware, PC, DSi, PSP and iPhone/iTouch and Next Generation.
My client would require you to animate characters for next-gen games
You need to be technically minded. You will understand the engine requirements and limitations, and keep work optimised accordingly.

You also will have a great ability to :
Rig and animate characters
Export and test work in-game.

Knowledge of the Unreal 3 engine is a plus.

I look forward to seeing your creative reels.

South Daily rate or monthly, rolling contract basis.

Contact: Matt Ref: 32396 14/05/10

Games Character Animator 3D Max and Motionbuilder - New

Czech Republic, Good

Our client is dedicated to making a real impact by advancing visual and sound aesthetics on next-generation platforms. They are currently working on two projects for the XBox360, PC and PS3 for one of the industry's top publishers.

This amazing studio would like to hear from talented and passionate 3D animators to work on a high-end action title for the PC, PS3 and Xbox 360.
The focus would be on character action animation and cinematics.
Serious candidates would have at least two years' experience with 3D Max and Motionbuilder and be exceptionally skilled in animating realistic human characters and/or multi-pod fantasy characters. A thorough understanding and application of classic animation principles (staging, timing, and cameras, etc.) is a must, as well as the ability to collaborate and communicate effectively with a wide range of team members and disciplines. Experience with Unreal would be a big plus.

Main duties for the role include: character animation and motion capture clean up for cutscenes and in-game actions, preparing game animations using the Unreal tool set.

Get your reel together!

Czech Republic Good

Contact: Matt Ref: 32395 14/05/10

Senior Programmer - New

Central London, To £45k + benefits

This award winning company is one of the world's leading developers of mobile phone gaming technology and content. Based in London and founded in 1998, the company has an unparalleled track record of innovation and market leadership in this field.

They need a experienced engineer with proven ability to deliver projects and provide technical leadership. Candidates will have:

- Excellent C++, and experience with Python or similar
- At least 6 years of professional experience in the games industry
- At least 1 shipped title, preferably more, full production lifecycle
- Experience of developing project-independent games technology
- Experience of cross-platform development
- Experience of current generation console platforms
- Ability to lead and mentor less experienced engineers.

Central London To £45k + benefits

Contact: Andrea Ref: 32401 14/05/10

Tools Programmer - New

London, £DOE

We are working with Sony Computer Entertainment's world class development studio in London. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office.

They are looking for a Tools Programmer to work in an internal Games Technology Group, as part of this role you would be expected to help design, implement and support areas of Tools and Runtime. Reporting to the London Studio Game Technology Group Tools Lead the successful candidate would be expected to work closely with the Game Technology Group and game teams to help drive forward the development. This is an excellent role for someone who is has interests in workflow and graphics applications.

Requirements
- Demonstrate a strong problem solving ability.
- Ability to architect and expand existing tools technology.
- Must be able to demonstrate good communication and team collaboration skills.
- Work proactively in identifying current and future requirements of technologies.
Experience
- At least one published game on PS3, XBox360 or PC or equivalent.
- Experience of C++ essential.
- Experience of C#.

London £DOE

Contact: Andrea Ref: 32399 14/05/10

Programmers - various - New

Cambs, £DOE

Every single one of the 150 developers at this studio shares a passion for games - it shines through their impressive track record. Their advanced, integrated platform of technology & tools, which they've been evolving for 14 years, helps them maximise the care and attention to detail they put into all aspects of their work as they continue to drive towards their vision: of videogames being the world's premier form of entertainment. Headed by a legend in the industry this leading independent developer has a track record of games that have defined genres, been critically acclaimed and sold many millions of copies. They continue to innovate and are well known for incorporating many technological and game-play firsts. They are currently recruiting to deliver on an exceptionally strong, varied portfolio of 'next gen' projects. They offer a friendly, professional atmosphere and great working environment, are passionate about games and actively encourage individuals to develop both their skills and careers, and influence the company as a whole.

They are recruiting a mix of experienced and graduate programmers for various technology and tools team areas such as: 3D graphics, audio, animation, physics, networking, AI, platform specific low level code and optimization.They currently have several exciting ‘next-gen’ projects encompassing a range of genres. They have a reputation for technological innovation and their programmers get involved in all aspects of system architecture, design and implementation, bringing an extremely high standard of professionalism to the development of all their games, and fully contribute to a dynamic, creative and fun environment, working with advanced technology on the leading games consoles.

You will have either a good degree, or solid track record, in Computer Science, Maths or Physics and possible specialisation in one of the following fields: 3D graphics and shaders, animation, physics, AI, audio, networking, low-level code and optimization Industry experience is not essential, but passion and enthusiasm are.

Cambs £DOE

Contact: Andrea Ref: 32402 14/05/10

Programmers - various - New

Cambs, £DOE

Every single one of the 150 developers at this studio shares a passion for games - it shines through their impressive track record. Their advanced, integrated platform of technology & tools, which they've been evolving for 14 years, helps them maximise the care and attention to detail they put into all aspects of their work as they continue to drive towards their vision: of videogames being the world's premier form of entertainment. Headed by a legend in the industry this leading independent developer has a track record of games that have defined genres, been critically acclaimed and sold many millions of copies. They continue to innovate and are well known for incorporating many technological and game-play firsts. They are currently recruiting to deliver on an exceptionally strong, varied portfolio of 'next gen' projects. They offer a friendly, professional atmosphere and great working environment, are passionate about games and actively encourage individuals to develop both their skills and careers, and influence the company as a whole.

They are recruiting a mix of experienced and graduate programmers for various technology and tools team areas such as: 3D graphics, audio, animation, physics, networking, AI, platform specific low level code and optimization.They currently have several exciting ‘next-gen’ projects encompassing a range of genres. They have a reputation for technological innovation and their programmers get involved in all aspects of system architecture, design and implementation, bringing an extremely high standard of professionalism to the development of all their games, and fully contribute to a dynamic, creative and fun environment, working with advanced technology on the leading games consoles.

You will have either a good degree, or solid track record, in Computer Science, Maths or Physics and possible specialisation in one of the following fields: 3D graphics and shaders, animation, physics, AI, audio, networking, low-level code and optimization Industry experience is not essential, but passion and enthusiasm are.

Cambs £DOE

Contact: Andrea Ref: 32404 14/05/10

Senior Graphics Programmer - New

London, £DOE

We are working with Sony Computer Entertainment's world class development studio in London. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office.

They are looking for a Senior Graphics Engineer to lead the design and development of a rendering engine, on a major future project. The successful candidate will will have a thorough understanding of the runtime requirements of a contemporary AAA rendering engine, with a good working knowledge of the following areas:-

Scene graph and render order management; partitioning and culling techniques; lighting and shadowing techniques; animation and skinning systems; effects management (full-screen, particle and shader driven).

He/she will have an appreciation of the offline pipelines required to realise their work: from point-of-authoring tools, through to target-platform data generation.

As a lead, they are looking for somebody who is both passionate about game graphics technologies, and able to communicate that enthusiasm to others. This is an excellent opportunity to play a big part in defining the studio's future technologies.

London £DOE

Contact: Andrea Ref: 32400 14/05/10

Programmers all levels - New

Oxford, £High

This company was formed in Jan 2001 with the purpose of developing high quality interactive entertainment experiences for hand held devices. Over the last six years they have grown considerably, producing quality games for every major hand-held platform and more recently expanding into the console market.

They are looking for programmers of all levels to expand their team. Candidates should have strong Maths and C++ experience and several years of programming experience professionally or hobbyist. All platform experience welcome, although for more senior candidates ideally they are looking for 360 or PS3.

Oxford £High

Contact: Andrea Ref: 32405 14/05/10

Senior Programmer - New

Shanghai, High + benefits

This company has studios in three worldwide locations. It was founded over a decade ago and has established itself as one of the leading companies in the MMO games arena, winning numerous awards and receiving critical acclaim worldwide. The company ethos is about making dreams become a reality. Their working environment is second to none with a very progressive management team who have created an inspiring and challenging environment for talent to thrive in. They are currently on a recruitment drive for top quality talent.

Successful applicants will join a well established team based in Shanghai, China where they will work on original consoled titles for the PS3 and 360. Applicants must have very strong C/C++ skills, excellent debugging/optimization skills and at least 4 years games programming experience. They must also have at least one shipped title under their belt. Strong english language skills are a must. Physics, 3D graphics and AI skills, along with multi-threaded programming experience, would be advantageous.

Shanghai High + benefits

Contact: Lucy Ref: 32391 13/05/10

Art Director - AAA studio - New

Midlands, £solid

This central UK games company develops and publishes games for Sony, Nintendo, Microsoft and PCs, as well as multiplayer and world games for internet play. They have been in existence for years and have had many No 1 hits across Europe. They have been voted Publisher of the Year by gaming magazines.
My client is looking to create and communicate the visual style and direction of the product through the use of visual, written and verbal communication with the art team, ensuring product is delivered to a high quality, on budget and schedule.

Main duties and responsibilities:

Management
Lead the art direction of the project.
Support the Lead Artist in the implementation of the design.
Provide leadership and motivation to the art team.
Ensure good communication & coordination between the art and other parts of the team (programming, level design, design, production)
Recommend training requirements for the art team.
Assist with recruitment and selection of staff for art team.
Project Planning

Feel free to get in touch for further information.

Midlands £solid

Contact: Matt Ref: 32389 13/05/10

Next Gen Character Artist - New

Europe, Good + relocation

This company have established themselves as an award winning developer with their first and second game and now highly successful franchise. They are currently working on 2 exciting next gen projects.

I have another excellent opportunity for the more senior artists of you out there.
For full consideration I would need you to the following, and more =) :

Game or Film Industry experience is strongly preferred
Good understanding of anatomy, and representing anatomy in topology
Ability to create all textures needed for creating photorealistic looking humans

Strong knowledge of human body structure and setup for facial animation

Preferably strong knowledge of 3DS Max or Softimage|XSI and Adobe Photoshop

Proficiency in Z-Brush is a huge advantage

Consistently demonstrates an excellent sense for detail

Must be able to adapt to new technologies

Ability to creatively translate concepts, ideas into authentic characters

Good English communication skills.

Europe Good + relocation

Contact: Matt Ref: 32387 13/05/10

Physics Programmer - New

North East, £Negotiable

This company has studios in three worldwide locations. It was founded over a decade ago and has established itself as one of the leading companies in the MMO games arena, winning numerous awards and receiving critical acclaim worldwide. The company ethos is about making dreams become a reality. Their working environment is second to none with a very progressive management team who have created an inspiring and challenging environment for talent to thrive in. They are currently on a recruitment drive for top quality talent.

They currently require an experienced console Physics Programmer to join their team. The successful candidate will design, implement and debug the physics code to enable fantastic gameplay on all the studio's console titles. They will also help guide the direction of the physics engine development.

Candidates must have excellent C/C++ skills and at least 2+ shipped titles, with at least one of these in the role of Physics Programmer. Experience writing and debugging physics features for games using Havok, PhysX or similar physics middleware API is necessary, as well as experience mentoring less experienced programmers and strong 3D maths skills. Any experience with multi-threaded programming and Unreal Engine 3 would be advantageous.

North East £Negotiable

Contact: Lucy Ref: 32393 13/05/10

Network Programmer - URGENT - New

Guildford, £DoE

This new independent development studio is made up of passionate and talented team players who are committed to shipping great games, taking full ownership and having fun while doing it. They retain a small family culture which will encourage people's talent, treat people fairly, and reward people well. Their goal is to build a great reputation as an independent studio that ships innovative console games that are both commercially and critically successful.

They are currently looking for an experienced Network Programmer to work initially on bandwidth optimisation. Applicants must have PS3 client side experience and be fluent in C/C++, with at least one shipped console game writing C++ network code. They must also know how to optimise to reduce and smooth bandwidth usage and have the ability to write/debug peer-to-peer network code. Experience writing service code and experience with scripting languages advantageous.

Guildford £DoE

Contact: Lucy Ref: 32394 13/05/10

Senior Programmer - New

The Netherlands, €DoE

Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with an industry leader, on their current and next gen technologies and with a major franchise in the pipeline, they are looking to recruit creative and talented individuals to join their determined and experienced multi-disciplinary game teams. Although the studio employs staff from over a dozen different countries, English is the common working language.

They are looking for a talented and enthusiastic Senior Programmer to join their team to work AAA projects.

Requirements:

- At least one published title under your belt, preferably more
- Experience working on FPS titles
- A complete passion for programming
- Fluent in C++ and other programming languages
- Extensive experience in optimizing code for performance, scalability and clarity
- Comfortable working with a large code base

Preferable:

- Strong understanding of the maths behind 3D graphics
- Able to analyze the strengths and weaknesses of a game
- Experience designing and developing systems for animation and/or physics.

The Netherlands €DoE

Contact: Lucy Ref: 32392 13/05/10